Skip to content
[ ]Nathan Nguyen
All Projects
CAD PracticeRoboticsCompleted

Fortune's Feud · Game Design Challenge

Original 2021 FIRST Game Design Challenge submission for FRC Team 4079

Jan 2021 - Mar 2021Deputy CaptainFRC Team 4079
/projects/fortunes-feud/fortunes-feud-logo.webp

Overview

Fortune's Feud was FRC Team 4079's submission to the 2021 FIRST Game Design Challenge, where teams created an original FRC-style competition game during the COVID-19 season. The challenge asked teams to design a complete game concept, submit a field image, explain the game overview, describe notable field elements and robot actions, and explain how the provided Game Design Challenge element was used

This was my first SolidWorks project outside of learning CAD in the classroom, giving me my first chance to apply CAD to a larger team-based engineering project with real design requirements, documentation, and judging expectations

Our concept was a pirate-themed water game where two ships battle on the open seas, collect Gold, fire Cannonballs, trade resources for Ship Improvements, and board the opposing ship during the endgame. The official Game Design Challenge element was a chain, which we used as Gold within the game

The match was split into three phases: Seastorm, Battle, and Board the Ship. During Seastorm, robots search for Gold while vision is limited by the storm. During Battle, robots fire Cannonballs at the enemy ship's sails and collect Gold for the Treasure Room. During Board the Ship, robots lower the Plank and climb onto the enemy Ship Deck to loot and deal endgame damage

My Role

Deputy Captain. As Project Lead and Deputy Captain, I served as the field designer and strategist for the project. I helped lead the game concept, field layout, SolidWorks field model, scoring model, technical documentation, presentation materials, and judge interview preparation while coordinating with a fully remote team during COVID-19 restrictions

My main contributions were turning the pirate-themed game idea into a complete FRC-style field and rules package, helping define the major robot actions, modeling the field elements, supporting the scoring structure, and preparing the team to explain the design clearly during the judge interview

Outcome

Delivered a complete FIRST Game Design Challenge submission for Fortune's Feud, including the field concept, CAD files, rules and scoring documentation, presentation, supporting media, and judge interview materials. The project earned positive feedback from judges, with the team finishing under time, answering most questions smoothly, and receiving strong praise during the interview

Interested in this kind of work?

Get in touch